PDF Ebook How to illustrate and design Concept Cars, by Adrian Dewey
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How to illustrate and design Concept Cars, by Adrian Dewey
PDF Ebook How to illustrate and design Concept Cars, by Adrian Dewey
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The automobile seems to be as popular now as it ever was. Posters of cars still adorn many a child’s bedroom wall, and school exercise books are full of doodles of cars. This book takes those notebook sketches and teaches you how to develop them into the car designs you see in magazines.
Using simple to follow step-by-step drawings it guides you from pencil sketch to marker rendering, from doodle to highly visual computer generated artwork.
Adrian Dewey has worked on designs as diverse as small sports cars to double decker buses, modified motors to concept Formula 1 cars, using various techniques and styles. In this book, he uses his knowledge of the different styles to guide the reader in creating great artwork and designs of their own. The book shows in detail how to use different materials and how to get the most out of each one, whether it be a great pencil sketch or a photo realistic vector illustration.
The book also features an easy to follow index for quick reference on different types of drawing.
- Sales Rank: #1383069 in eBooks
- Published on: 2011-11-04
- Released on: 2011-11-04
- Format: Kindle eBook
Review
"Takes you through every stage of the process, from the basics of drawing a vehicle to getting the proportions correct." – Auto Express
"This is a fun book to dip into, even if your artistic ambitions begin and end with idle doodling. This softback details everything from such basics as understanding perspectives to airbrushing and computer-generated illustration." – Octane
"Beginners will find an easy-to-follow introduction to the topic, while more experienced designers can find new inspirations by reading about the author's workflow process. A very interesting book for everyone who loves drawing and rendering cars." – www.carbodydesign.com
About the Author
Adrian Dewey spent most of his childhood drawing cars. On leaving school he went on to study Product Design, and later Transport Design. He has taught presentation techniques and sold his artwork worldwide for a number of years. Adrian has also designed concept cars for independent sports car companies, magazines and websites, as well as Formula 1 concept design work for books, and is a featured design expert on a marker pen suppliers’ website.
Most helpful customer reviews
8 of 8 people found the following review helpful.
Don't buy this book...
By hollywood
This book is out dated... its terrible actually... I'm an industrial designer and I love books- even if you get one idea from a book its usually worth it. What you get with this book is some process on rending in marker... but for the most part- bad illustrations, terrible choice of fonts, seems a bit disorganized because there is a lack of consistency... I honestly think it sucks. The book title says how to illustrate and design. It covers illustration but when it comes to actual automotive design? forget it- I'm bummed I wasted my money on this book.
0 of 0 people found the following review helpful.
Helping Wrench Heads Understand Concept Artists
By Fair and Honest
I am really enjoying this book and it's explanation of creating Concept Illustrations, from a beginners perspective. Enough Information to keep me on track without being too restrictive and limiting my own imaginative processes. I am a "Nuts and Volts" kind of guy who does CAD and has been active on Vehicle Design web sites such as The Forge. In that arena, I am surrounded by extremely good Conceptual Illustrators.This book is helping me bridge the gap between our different vehicle perspectives and how to communicate / translate my thoughts.
0 of 0 people found the following review helpful.
Must read book for any industrial designer
By Don Andres
I'm good at sketching but always had problems colouring, if you're like me then this book is for you.
It explains the principles behind how to shade and render cars. All concepts are explained in such a general (universal) way, and are easy to apply to product design.
I got the Kindle version. I cannot recommend it enough!
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